AdventureKit Icons and UI

I’ve been working on my AdventureKit engine and it turns out there are a lot of little drawings like UI buttons and inventory icons that need to be done for an adventure game

In some ways, they’re easier as there’s less pressure to make them stunning.

They’re not as splashy and exciting as rooms and characters but also players won’t be looking at them nearly as much.

They’re good to do when I’m feeling insecure or less inspired about my drawing—stick on some music and just start bashing ‘em out!

Swivel Turret Intro Comic Panel

The test project I created for my SpriteKit components library is getting out of hand. Here is a panel from the introduction comic.

Yep, my example mini-game now has an introduction animated comic (if you were wondering why I haven’t released an actual game yet).