Indiana Jones and the Fate of Atlantis

Warning: As ever, spoilers about this 26 year old game abound. 

Indiana Jones and the Fate of Atlantis is a 1992 action adventure game from Lucasarts, featuring everyone’s favourite adventuring academic. It adheres tightly to the Indy tropes: a mythical ancient power has the potential to give the Nazis the edge and a sceptical Indy and a credulous sidekick (Sophia) have to go on a quest to find it first (which inevitably involves a little bit of colonial grave-robbing—altogether now: where does it belong?).

It’s a surprisingly realistic portrayal of what an archeological expedition might look like. As with many real life digs, it involves a lot of foreign travel, punching, and the widespread destruction of ancient artefacts.

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Monkey Island 2: LeChuck’s Revenge

I was ten years old when I first played Monkey Island 1 and it blew my mind. Granted, it does not take much to impress someone at that age: pirates, sharp writing, and a well-realised world is plenty.

A more mature and cynical eleven year old, on the other hand, is much harder to excite. It was therefore somewhat surprising to me at the time to have the belief I had experienced everything the world had to offer roundly shattered by the 1991 sequel, Monkey Island 2: LeChuck’s Revenge.

Warning: spoilers

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