While technically a text adventure rather than a graphic adventure, it was written by Douglas Adams and it is this writing pedigree that got this game on my list.
In this department, the game doesn’t disappoint. The humour and characters set the bar high very early on for what adventure games could provide in terms of narrative and experience, foregoing the fantasy and science fiction to present a biting satirical critique on the modern world, one that still feels fresh and relevant today.
Continue reading “Bureaucracy”
I’m considering using the characters I created for Trail Wallet in a new text adventure game as part of my continued journey into games development.
I was a Lucasarts child. As an education on what a good graphic adventure looks like, this was not really much of a disadvantage, but in order to be a more rounded student of the form I want to get a broader history.
Continue reading “A Brief History of Graphic Adventures”
More concept art for a possible game.
Concept for an adventure game idea I’m working on.