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« A Physics Component for an Entity Component System in SpriteKit

WorkingPhysics

Simon • nev-clock 25 October 2018
An animated gif showing the physics engine working correctly. Nodes get added then fall off the bottom of the screen as if under the influence of gravity.
An animated gif showing the physics engine working correctly. Nodes get added then fall off the bottom of the screen as if under the influence of gravity.

Published 25th October 2018 at 373 × 431 in A Physics Component for an Entity Component System in SpriteKit

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