On a recent play through of Monkey Island 2: LeChuck’s Revenge, I took notes on how many unique characters and locations there are to get an idea of just how much work goes in to creating classic adventure games.
Monkey Island 2
I was ten years old when I first played Monkey Island 1 and it blew my mind. Granted, it does not take much to impress someone at that age: pirates, sharp writing, and a well-realised world is plenty.
A more mature and cynical eleven year old, on the other hand, is much harder to excite. It was therefore somewhat surprising to me at the time to have the belief I had experienced everything the world had to offer roundly shattered by the 1991 sequel, Monkey Island 2: LeChuck’s Revenge.