Hours Remaining: 67
Last week a friend of mine, Mike Sowden, contacted me with an innocuous message about Lifeline, a new mobile game he had discovered. It was a cross between a text adventure and a choose your own adventure, but with a modern twist, taking advantage of push notifications to create a sense of real-time communication.
You’re texting with Taylor, an astronaut who has crash landed on another planet. He messages you, pausing to ask your advice and you get to direct his course of action as he attempts to survive and arrange rescue. The actions play out in real time so if he has to, say, hike for an hour, you won’t hear from him for an hour.