Sticking Nodes to Corners

I have a Direction enum that I use to position UI layers in my adventure game. It supports 8 compass directions plus a case for centre:

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AdventureKit Image Naming Conventions

I’m going to be generating a lot of images over the coming months and I’ll be using many different apps to generate them.

So far, for my example adventure game, I’ve used Procreate, Adobe Comp, and Affinity Designer on the iPad and Photoshop on the Mac. I’ve also developed an asset management app on the Mac that I use to create the animation JSON data for my engine and that moves the assets into the asset catalog within the game bundle

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AdventureKit Icons and UI

I’ve been working on my AdventureKit engine and it turns out there are a lot of little drawings like UI buttons and inventory icons that need to be done for an adventure game

In some ways, they’re easier as there’s less pressure to make them stunning.

They’re not as splashy and exciting as rooms and characters but also players won’t be looking at them nearly as much.

They’re good to do when I’m feeling insecure or less inspired about my drawing—stick on some music and just start bashing ‘em out!